Zoning

A strategy in fighting games that involves controlling the space on the screen to limit the opponent's movement and options.

Description

In fighting games, zoning is a tactical approach where a player uses projectiles, long-range attacks, and positioning to control the space on the screen. The primary objective of zoning is to keep the opponent at a distance, making it difficult for them to initiate their own attacks or advance. This strategy relies on a mix of precision, timing, and anticipation of the opponent's moves. Effective zoning can frustrate opponents, forcing them into making mistakes or taking risks to close the gap. It's a method that balances offense and defense, often used to dictate the pace of the match and create opportunities for punishing the opponent's errors.

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Additional Information

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