Description
In the fighting game community, a Zoner is a character archetype that excels at controlling the battlefield through the use of projectiles and long-range moves. These characters aim to keep their opponents at bay, making it difficult for them to get close and execute their own strategies. Zoners typically have tools that allow them to cover various angles and distances, effectively 'zoning' their opponents out. By creating a wall of attacks, they can frustrate and wear down opponents who rely on close-quarters combat. This playstyle requires good spatial awareness and the ability to predict opponent movements. While Zoners can be strong when played correctly, they often struggle if an opponent manages to get past their defenses and close the distance.
Examples
- Dhalsim from Street Fighter: Known for his long limbs and projectile attacks, Dhalsim can keep opponents at a distance while chipping away at their health.
- Peacock from Skullgirls: Uses an array of projectiles and traps to control space and keep her opponents from getting too close, making it difficult for them to launch an effective offense.
Additional Information
- Zoners often have weaker close-range combat abilities, making it crucial for them to maintain distance.
- Mastering a Zoner requires precise timing and strategic use of projectiles to control the pace of the match.