Description
Wobbling is a term popularized in the Super Smash Bros. community, particularly within Super Smash Bros. Melee. It refers to an infinite combo performed by the character Ice Climbers, where the player grabs the opponent and repeatedly hits them with a series of synchronized attacks, making it impossible for the opponent to escape. This technique exploits the game's mechanics to maintain a continuous chain of hits, leading to high damage or a guaranteed knockout. Despite its effectiveness, wobbling has been a controversial tactic, with some tournaments choosing to ban it to maintain competitive balance.
Examples
- Super Smash Bros. Melee: In a high-stakes tournament, a player using the Ice Climbers executes wobbling to secure a victory over a top-ranked competitor, showcasing the technique's power.
- Local Smash Bros. Event: A newcomer uses wobbling to defeat several seasoned players, sparking a debate among participants about the fairness and skill involved in the technique.
Additional Information
- Wobbling is named after the player 'Wobbles,' who popularized the technique in the competitive scene.
- Many tournaments have banned wobbling to preserve the spirit of fair play and to encourage a diversity of strategies.