Wall of Pain

A sequence of aerial attacks that continuously push the opponent towards the edge of the stage, often leading to a knockout.

Description

In the context of fighting games, a 'Wall of Pain' refers to a series of coordinated aerial attacks that keep the opponent airborne and push them towards the edge of the stage or off-screen for a potential knockout. This technique is typically executed by characters who have strong aerial abilities and can chase opponents off-stage effectively. The 'Wall of Pain' is a high-risk, high-reward strategy, as it requires precise timing and positioning but can result in an early and decisive victory if executed correctly. Players often use this tactic to maintain pressure and control the match by limiting their opponent's movement options and forcing them into a disadvantageous position.

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Additional Information

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