Universal Overhead

A universal overhead is a type of move in fighting games that is designed to hit an opponent who is crouch-blocking.

Description

In the fighting game genre, a universal overhead is a move that every character in the game can perform, which is specifically designed to hit opponents who are crouch-blocking. Crouch-blocking is a common defensive tactic where a player holds down and back on the controller to block low attacks. Universal overheads are usually executed by pressing a specific combination of buttons or directions and are intended to force the opponent to stand and block, thereby opening them up to other types of attacks. These moves often have specific animations and can vary in speed and range depending on the character. They add an extra layer of strategy to the game by making it risky for players to rely solely on crouch-blocking.

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Additional Information

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