Description
In the fighting games industry, an 'Unblockable' refers to a special move or attack that a player cannot defend against by simply holding the block button or performing a standard blocking action. These moves are designed to bypass the opponent's defenses, often requiring them to use alternative strategies such as evasion, counter-attacks, or specific gameplay mechanics to avoid taking damage. Unblockables can add a layer of complexity and excitement to matches, as they force players to think beyond basic defense and plan their moves carefully. However, they can also be a point of contention within the community if perceived as being too powerful or unfair, leading to discussions about game balance and fairness.
Examples
- Street Fighter V: Akuma's Raging Demon - A powerful move that cannot be blocked and requires precise timing to avoid.
- Mortal Kombat 11: Sub-Zero's Ice Clone Trap - When executed perfectly, the ice clone can create unblockable setups that force the opponent to guess and react quickly.
Additional Information
- Unblockables often require strict timing or positioning to execute effectively.
- While unblockables add depth to gameplay, developers must balance them to ensure they don’t disrupt the fairness of the game.