Description
In the fighting games industry, 'turtling' refers to a playstyle where a player adopts a highly defensive approach. Rather than aggressively seeking to deal damage to the opponent, the player focuses on blocking incoming attacks and maintaining a safe distance. This strategy often involves waiting for the opponent to make a mistake or leave an opening, allowing for a counter-attack. Turtling can be particularly effective against overly aggressive opponents who might become frustrated and careless. However, this style can also lead to slower-paced matches and is sometimes criticized for being less exciting to watch or play against. The term is derived from the slow, protective behavior of a turtle, which withdraws into its shell for safety.
Examples
- In 'Street Fighter V,' players using Guile often employ turtling by utilizing his strong projectile game and defensive moves to control the pace of the match.
- In 'Super Smash Bros. Ultimate,' characters like King K. Rool can turtle effectively by using their heavy weight and defensive special moves to outlast opponents.
Additional Information
- Turtling can be countered by players who are patient and can effectively mix up their attack patterns.
- This strategy is more common in games with strong defensive mechanics, such as 'Street Fighter' and 'Tekken.'