Description
In the context of fighting games, a 'Tumble' is a specific animation and state that a character enters after receiving a powerful attack. When a character tumbles, they lose their balance and fall to the ground, which temporarily leaves them vulnerable to further attacks. This mechanic is crucial for creating opportunities for follow-up moves or combos by the attacking player. The tumble state can vary between different games, with some allowing the player to recover quickly while others may leave the character down for a longer period. Understanding how to cause and capitalize on a tumble can be a key part of advanced strategy in fighting games, making it an essential concept for competitive play.
Examples
- In 'Street Fighter V', characters can be knocked into a tumble state by heavy attacks or certain special moves, leaving them open to additional hits or combos.
- In 'Super Smash Bros. Ultimate', a character enters a tumble state after receiving a strong hit, which can lead to devastating follow-up attacks if the opponent is quick to react.
Additional Information
- Mastering the timing and execution of moves that cause a tumble can give a significant advantage in matches.
- Different fighting games have unique mechanics for how characters recover from a tumble, adding depth to the gameplay.