Tripping

A mechanic in some fighting games where a character unexpectedly falls to the ground, often leading to a loss of control and vulnerability.

Description

Tripping is a gameplay mechanic found in certain fighting games, most notably 'Super Smash Bros. Brawl.' This mechanic introduces a random chance for characters to fall over while moving, causing them to temporarily lose control and become vulnerable to attacks. The intention behind tripping is to add an element of unpredictability and humor to the game. However, it has been a point of contention among players, as it can disrupt the flow of competitive matches and lead to frustrating moments. The mechanic is not present in all fighting games and has been excluded from subsequent titles in the 'Super Smash Bros.' series due to player feedback.

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Additional Information

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