Description
In the context of fighting games, a 'trade' occurs when both players land an attack on each other at the same time. This simultaneous exchange can lead to both characters receiving damage, and sometimes it can influence the momentum of the match. Trades can be strategic, especially if one player benefits more from the exchange due to factors like higher health, better positioning, or more advantageous game mechanics. Understanding when and how to trade can be a critical skill in high-level play, as it can turn the tide of a battle or secure a win.
Examples
- In Street Fighter V, if Ryu's Hadouken and Ken's Shoryuken hit each other at the same time, both characters will take damage. This can be a strategic move for Ryu if he has more health than Ken.
- In Super Smash Bros. Ultimate, when Mario's forward air and Link's up-tilt collide, both characters might get hit. Depending on their percentages and the stage positioning, this trade could lead to an edge-guarding opportunity or stage control.
Additional Information
- Trades can sometimes lead to unexpected results, such as a character getting knocked out due to a trade when they were at a higher damage percentage.
- Players often analyze past matches to understand when trades are beneficial and when they should be avoided.