Time Over

A situation in fighting games where the match ends because the timer has run out.

Description

In fighting games, 'Time Over' occurs when the in-game timer counts down to zero before either player has been knocked out or otherwise defeated. Unlike other game-ending scenarios that rely on health depletion or other victory conditions, a 'Time Over' results in the round ending due to time expiration. The winner is usually determined based on who has the most remaining health at the end of the countdown. This mechanic adds an extra layer of strategy, as players must balance offensive and defensive tactics while keeping an eye on the clock. It also prevents matches from dragging on indefinitely, ensuring a dynamic and engaging gameplay experience.

Examples

Additional Information

References

Back to Home