Description
In the fighting games community, the 'Tiger Knee' refers to a specific input method that allows players to perform a special move almost instantaneously after jumping. This technique is named after the move performed by Sagat in the classic game Street Fighter II, where he launches a powerful knee attack right after a jump. The core idea is to initiate the motion for a special move while the character is still on the ground, completing the input as the character leaves the ground. This creates a fast, low-to-the-ground attack that can be difficult for opponents to counter or block. Mastering the Tiger Knee can give players a significant advantage, as it opens up new possibilities for combos and can make certain moves safer or more effective.
Examples
- In Marvel vs. Capcom 3, the character Magneto can perform his 'Magnetic Disruptor' special move at a low altitude using the Tiger Knee technique, making it harder for opponents to react.
- In Street Fighter V, Cammy can execute her 'Cannon Strike' almost immediately after leaving the ground, allowing her to apply pressure on her opponents more effectively.
Additional Information
- The term 'Tiger Knee' comes from Sagat's special move in Street Fighter II, which was performed with a complex joystick input.
- This technique is not exclusive to any single game or character and has been adapted in various fighting games for different characters.