Throw Protection

A mechanic designed to prevent a character from being thrown immediately after getting up or recovering from a stun.

Description

In fighting games, 'Throw Protection' is a safety measure implemented to give players a brief period during which they cannot be thrown by their opponent. This mechanic is crucial for maintaining game balance, as it prevents overly aggressive strategies where a player could be repeatedly thrown without a chance to react. Throw protection is usually activated after a character gets up from the ground or recovers from a stunned state, providing a small window of invulnerability specifically against throws. This allows players a fair chance to re-engage in the fight and strategize their next moves, thereby enhancing the overall gameplay experience.

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Additional Information

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