Description
In fighting games, a throw is a powerful technique that allows a player to grab their opponent and deal damage directly, often ignoring standard blocking mechanics. Throws can be used to surprise opponents who rely heavily on blocking or to punish them for being too passive. They add a strategic layer to gameplay, forcing players to balance between offensive and defensive maneuvers. Throws can vary in range, speed, and effectiveness depending on the characters and the specific game. Mastering the timing and situation to execute a throw can be a game-changer, especially in competitive play. Throws often have unique animations and can lead to additional follow-up attacks or combos, making them an essential part of a player's arsenal.
Examples
- In Street Fighter V, Ryu can perform a Seoi Nage (Over-the-Shoulder Throw), which can catch an opponent off guard if they are overly defensive.
- In Tekken 7, King has a plethora of throw moves, including powerful chain throws that can deal significant damage if executed correctly.
Additional Information
- Throws can often break through an opponent's guard, making them a useful tool against defensive players.
- Some fighting games include teching or throw escapes, where the opponent can counter a throw if they react quickly enough.