Taunt

A non-combative move in fighting games used primarily to provoke or mock an opponent.

Description

In the realm of fighting games, a taunt is a special action that a character can perform which typically has no direct effect on gameplay mechanics. Instead, it serves as a way to provoke, mock, or otherwise psychologically engage with an opponent. Taunts can be a double-edged sword; while they can demoralize or annoy an adversary, they can also backfire, motivating the opponent to step up their game. This feature adds a layer of psychological warfare to the physical and strategic elements of fighting games. Taunts often come with unique animations, voice lines, or visual effects, making them memorable and sometimes iconic parts of a character's persona.

Examples

Additional Information

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