Description
In the fighting games industry, a Target Combo refers to a series of moves or attacks that are designed to be executed in a fixed sequence. These combos are typically easier to perform than custom combos because they require a specific order of button presses. Target Combos often serve as a beginner-friendly way to introduce players to the concept of chaining moves together and can be a stepping stone to more advanced techniques. The idea is to make the execution of combos more accessible, allowing players to focus on strategy and timing rather than complex input commands. Target Combos are usually character-specific, meaning each character in a fighting game may have their own unique set of Target Combos. This adds a layer of depth and variety to the gameplay, encouraging players to explore different characters to find combos that suit their playstyle.
Examples
- Ryu in 'Street Fighter V' has a Target Combo where he can chain a medium punch into a heavy punch. This simple sequence allows players to quickly understand the basics of combo execution.
- In 'Tekken 7', the character Kazuya Mishima has a Target Combo that involves a series of punches and kicks. This combo is not only visually impressive but also effective in dealing damage, making it a valuable tool for both new and experienced players.
Additional Information
- Target Combos are often less flexible than custom combos but are generally more reliable and easier to perform.
- They are a great way for newcomers to get acquainted with the mechanics of a fighting game without feeling overwhelmed by complex inputs.