Description
In the realm of fighting games, a 'TAC Infinite' refers to a sequence of moves that can be repeated indefinitely, exploiting the Team Aerial Combo (TAC) mechanic. This technique is often considered an unintended flaw or bug within the game's design. Players utilizing a TAC Infinite can loop the same sequence of attacks without the opponent having the opportunity to break free, leading to an unfair advantage. While some players may see it as a skillful execution, the broader community often debates its fairness. Developers typically address such issues through patches and updates to maintain balanced gameplay. TAC Infinites can radically alter the competitive landscape, making them a contentious topic among players and developers alike.
Examples
- In Marvel vs. Capcom 3, players discovered a TAC Infinite with characters like Magneto, where they could repeatedly launch and catch the opponent, dealing continuous damage without interruption.
- Ultimate Marvel vs. Capcom 3 saw players using characters like Doctor Doom to execute TAC Infinites, allowing them to dominate matches by chaining aerial moves endlessly.
Additional Information
- TAC Infinites are generally frowned upon in competitive play and may be banned in tournaments until patched.
- Developers often release updates to fix these exploits, ensuring a fair and balanced gaming experience.