Stop Sign

A tactical maneuver used to halt an opponent's aggressive actions in fighting games.

Description

In the fighting games industry, a 'Stop Sign' is a strategic move or sequence designed to interrupt or halt an opponent's offensive momentum. This can be achieved through a variety of means, such as blocking, counter-attacks, or specific moves that have quick start-up frames. The purpose of a 'Stop Sign' is to create a moment of pause where the attacking player has to reconsider their approach, thereby giving the defending player a chance to regain control. This tactic is crucial in high-level play as it can shift the pace of the match and potentially turn the tide in favor of the defender. Effective use of 'Stop Signs' requires keen awareness of both players' actions, precise timing, and a deep understanding of the game mechanics.

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Additional Information

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