Description
In fighting games, a 'Stance Break' is a strategic mechanic where a player executes a move that interrupts or forces their opponent out of a specific stance. Stances are particular positions or modes that characters can adopt to gain access to unique moves or abilities. Breaking these stances can be crucial for disrupting an opponent's game plan and gaining a tactical advantage. Whether it's a high kick that knocks a character out of their defensive stance or a special attack that counters an offensive posture, stance breaks add an additional layer of depth and strategy to the gameplay. Mastering stance breaks can often be the difference between victory and defeat, making them a vital skill for advanced players.
Examples
- In 'Tekken 7', characters like Lei Wulong have multiple stances, and certain moves can break these stances, forcing Lei back into a neutral position and disrupting his flow.
- In 'Soulcalibur VI', Mitsurugi's Relic stance can be broken by well-timed horizontal attacks, preventing him from executing powerful follow-up moves.
Additional Information
- Stance breaks require precise timing and understanding of the opponent's moves and stances.
- Not all characters in fighting games have stances, so stance breaks are more relevant in games where stances play a significant role.