Stale Move

A move in a fighting game that has diminished effectiveness due to repeated use.

Description

In the context of fighting games, a 'stale move' refers to an attack or move that becomes less effective when used repeatedly in succession. This is often implemented to encourage players to diversify their strategies and not rely on a single powerful move to win matches. Stale moves typically deal less damage, have reduced knockback, or suffer from other diminished properties when used continuously. This mechanic is particularly prevalent in games like Super Smash Bros., where the effectiveness of moves decreases the more they are used within a short period. By incorporating stale moves, game developers aim to promote a more dynamic and engaging gameplay experience, pushing players to explore a wider range of techniques and strategies.

Examples

Additional Information

References

Back to Home