SOCD (Simultaneous Opposite Cardinal Directions)

A term used in the fighting games industry to describe the scenario where a player inputs opposite directions simultaneously.

Description

In the context of fighting games, SOCD (Simultaneous Opposite Cardinal Directions) refers to the act of pressing inputs for opposing directions at the same time, such as 'left' and 'right' or 'up' and 'down'. This can occur when using certain types of controllers, especially custom or modified ones, that allow for multiple directional inputs to be registered concurrently. The behavior of the game in response to SOCD can vary; some games neutralize the inputs, some prioritize one direction over the other, and others might handle it uniquely. Understanding SOCD is crucial for both players and developers to ensure fair play and to design controllers and games that handle these inputs appropriately.

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Additional Information

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