Description
In the context of fighting games, a slide is a dynamic move where a character swiftly glides across the ground, often in a crouched or low position. This action is typically used to close the gap between opponents, dodge attacks, or initiate an offensive move. Slides can be part of a character's special moveset or a standard technique available to all characters. The effectiveness of a slide can vary, as some may be quick and cover a lot of ground, while others might be slower but offer additional benefits, like evasion or setup for combos. Slides are a versatile tool in a player's arsenal, providing strategic advantages in both offensive and defensive play. Understanding how and when to use a slide can significantly impact the flow of a match, allowing players to maintain pressure on their opponent or escape dangerous situations.
Examples
- In 'Street Fighter II', Guile's 'Crouching Medium Kick' acts as a slide, allowing him to quickly close the distance to his opponent while staying low, making it harder for the opponent to counterattack.
- In 'Mortal Kombat', Sub-Zero's 'Slide' move enables him to swiftly slide across the ground and attack his opponent's legs, which can be used to trip them up and create an opening for follow-up attacks.
Additional Information
- Slides can be risky if used improperly, as they often leave the character vulnerable if blocked or dodged.
- Some slides have additional properties, such as being able to pass through projectiles or setting up specific combo opportunities.