Description
In fighting games, a sidestep is a maneuver that allows a player to move their character to the side, dodging incoming attacks. This can be particularly useful for evading linear moves and setting up counter-attacks. By sidestepping, players can create openings in their opponent's defense, leading to potential combos or high-damage moves. It's a strategic element that requires timing and precision, as the window to successfully sidestep is often very short. Sidestepping adds depth to the gameplay, making matches more dynamic and less predictable.
Examples
- In Tekken 7, sidestepping is crucial for avoiding linear attacks like Kazuya's Electric Wind God Fist. By moving to the side at the right moment, players can dodge the attack and counter with their own combo.
- In Soulcalibur VI, characters like Mitsurugi can use sidesteps to dodge horizontal slashes and set up for powerful vertical strikes, turning the tide of battle in their favor.
Additional Information
- Sidestepping is more effective against linear attacks but less so against moves that have wide or tracking hitboxes.
- Mastering sidesteps can give players a significant advantage in high-level play, as it adds an extra layer of defense and counter-attack opportunities.