Side Wall

A boundary in a fighting game arena that restricts the movement of characters and can be used strategically during combat.

Description

In the context of fighting games, a side wall refers to the vertical boundaries on the left and right sides of the stage or arena. Unlike the arena's floor and ceiling, which might also have their own mechanics, side walls specifically limit how far characters can move horizontally. These walls can be integral to gameplay, as they might be used to corner an opponent, trigger wall-specific moves, or create a tactical advantage by limiting escape routes. Side walls can vary in their properties depending on the game—some might be breakable, others might be static, and some might even have unique interactions that affect the flow of the match.

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Additional Information

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