Description
In the context of fighting games, a 'Short' refers to a fast, low-damage attack that has a brief animation duration and is usually executed with a light punch or light kick button. Shorts are often used to interrupt an opponent's attack, poke at an opponent from a safe distance, or start a combo. Due to their speed, Shorts are effective for maintaining pressure on an opponent and can be a critical part of a player's strategy. They are particularly useful in close-range combat where rapid attacks are necessary to gain the upper hand. While they do not inflict significant damage on their own, the advantage lies in their ability to create openings for more powerful moves.
Examples
- In 'Street Fighter V', Ryu's light punch is a classic example of a Short. It is fast, has minimal recovery time, and can be used to start combos or disrupt an opponent’s moves.
- In 'Tekken 7', Kazuya Mishima's left jab is a quick, low-damage attack that can be used to maintain pressure on the opponent and set up more complex combos.
Additional Information
- Shorts are essential for 'footsie' gameplay, where players try to control space and bait their opponents into making mistakes.
- While Shorts do not deal much damage, their speed and low risk make them valuable tools for controlling the pace of the match.