Description
In the context of fighting games, a Shadow Meter is an in-game resource that accumulates as players engage in combat. Typically, performing specific actions such as landing attacks, blocking, or taking damage will gradually fill this meter. Once the Shadow Meter is sufficiently charged, it enables players to unleash enhanced moves or special abilities that can turn the tide of the match. These moves are often more powerful, faster, or have additional effects compared to standard attacks, providing a strategic layer to gameplay. The concept of the Shadow Meter adds depth to fighting games by rewarding skillful play and allowing for dramatic comebacks.
Examples
- In 'Killer Instinct,' each character has a Shadow Meter that fills up during combat. Once full, players can execute 'Shadow Moves,' which are more powerful versions of regular special moves, often dealing significant damage or providing advantageous positioning.
- In 'Mortal Kombat 11,' the meter is known as the 'Amplify Meter.' When filled, it allows players to perform 'Amplified Attacks,' enhancing their special moves with additional hits, increased damage, or special properties like armor, making them crucial for high-level play.
Additional Information
- Shadow Meters often reset between rounds, encouraging continuous aggressive and strategic play.
- Effective use of the Shadow Meter can be a deciding factor in competitive matches, adding a layer of resource management to the game.