Sakurai Angle

A design philosophy in fighting games where multiple strategies and playstyles are intentionally made viable, promoting a balanced and diverse gameplay experience.

Description

The term 'Sakurai Angle' comes from Masahiro Sakurai, the creator of the Super Smash Bros. series, who emphasizes the importance of making fighting games accessible to both casual and competitive players. This approach ensures that no single character or strategy dominates the game, allowing for a wide variety of playstyles to flourish. The Sakurai Angle not only focuses on balance but also on fun and inclusivity, encouraging players of all skill levels to enjoy the game. By incorporating this philosophy, developers aim to create a more engaging and enduring gaming experience that appeals to a broad audience.

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