Description
In the realm of fighting games, the term 'safe' refers to specific moves or actions that a player can execute without the risk of being heavily punished if the move is blocked or dodged by the opponent. This concept is crucial for maintaining a solid defense while applying offensive pressure. When a move is deemed safe, it means the player performing it can recover quickly enough to block or evade any retaliatory strikes from the opponent. This allows players to maintain an advantageous position, keeping the pressure on without opening themselves up to significant risk. Understanding which moves are safe and incorporating them into one's strategy is critical for competitive play, as it helps in controlling the pace of the match and minimizing unnecessary damage.
Examples
- Ryu's crouching medium kick in Street Fighter V: This move is often used because it has a quick recovery time, making it difficult for opponents to punish Ryu if they block it.
- Scorpion's spear move in Mortal Kombat 11: When used at the right distance, this move can be considered safe because it allows Scorpion to keep his distance and avoid immediate counterattacks from the opponent.
Additional Information
- Safe moves are often essential for building pressure in a match without taking undue risks.
- Learning to identify and utilize safe moves is a fundamental skill for players aiming to improve their competitive play.