Description
In the context of fighting games, Rubber Band AI refers to the mechanism that ensures a balanced and engaging gameplay experience by dynamically adjusting the difficulty based on the player's performance. This AI technique helps to prevent scenarios where one player becomes overwhelmingly dominant, thus maintaining the excitement and challenge throughout the match. By subtly tweaking its behavior, the AI can give the impression of a close match, making the game more enjoyable for both casual and experienced players. This method is akin to a 'rubber band' that stretches and contracts to keep the tension just right, ensuring the game remains fair and fun.
Examples
- Mario Kart: Although not a fighting game, Mario Kart's AI is a classic example of Rubber Band AI. If a player is too far ahead, the AI-controlled racers receive speed boosts and better items to catch up, ensuring a thrilling race to the finish line.
- Mortal Kombat: In Mortal Kombat, the AI may increase its aggressiveness or defensive tactics depending on how well the player is performing, keeping the matches intense and unpredictable.
Additional Information
- Rubber Band AI can sometimes frustrate players who feel the game is 'cheating' to keep things close.
- This technique is widely used in various genres, not just fighting games, to enhance player engagement and satisfaction.