Rollback Netcode

A networking technique used in fighting games to reduce the impact of latency during online play.

Description

Rollback Netcode is a modern approach to handling online multiplayer interactions in fighting games. Traditional netcode often suffers from noticeable input lag, where players experience a delay between their input and the action happening on screen. Rollback Netcode addresses this issue by predicting player inputs and 'rolling back' to the correct game state if the prediction is wrong. This method creates a smoother and more responsive experience, even when players are geographically distant from one another. By synchronizing game states and correcting discrepancies in real-time, Rollback Netcode ensures that matches feel as close to offline play as possible, making it the preferred choice for competitive environments.

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Additional Information

References

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