Reversal (3D)

A counter-move executed in 3D fighting games immediately after blocking an opponent's attack.

Description

In the context of 3D fighting games, a reversal is a move that a player can perform immediately after blocking an opponent's attack. This move is designed to turn the tables and put the attacker at a disadvantage. Reversals are crucial because they allow players to regain momentum and punish overly aggressive opponents. These moves often require precise timing, as executing them too early or too late can result in a failed counter, leaving the defender open to further attacks. Reversals can vary significantly between different fighting games, encompassing a wide range of animations and effects, but their core purpose remains the same: to provide a strategic opportunity for counter-play.

Examples

Additional Information

References

Back to Home