Recoil

Recoil in fighting games refers to the backward movement or stagger of a character after executing a powerful move or receiving a hit.

Description

Recoil in fighting games is a critical mechanic that influences both offensive and defensive strategies. When a character performs a high-impact attack or gets struck by a significant blow, they experience a brief period of vulnerability. This backward movement can temporarily leave them open to counterattacks. Understanding and mastering recoil can provide an edge in competitive play, as it affects the timing and spacing of subsequent moves. The concept is designed to add realism and challenge, ensuring that players can't spam powerful moves without facing potential consequences.

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