Real

In the context of fighting games, 'Real' refers to the authenticity and grounded nature of the game's mechanics, characters, and physics.

Description

When a fighting game is described as 'Real,' it often implies a level of believability and consistency in its gameplay elements. This can mean that the characters move in ways that resemble real human motion, the physics of attacks and impacts adhere to logical principles, and the overall experience feels immersive and convincing. The term can also apply to the game's narrative and character development, where storylines and motivations are relatable and coherent. For players, a 'Real' fighting game provides an experience that feels genuinely impactful and engaging, with a deeper connection to the game's world and mechanics. This concept is crucial for maintaining player immersion and ensuring that the game resonates on a more profound level than just surface-level entertainment.

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