Ratio

A measurement comparing the performance or success rate of two or more elements, typically used to analyze character matchups or player win rates in fighting games.

Description

In the fighting games industry, the term 'Ratio' is often used to denote the effectiveness of one character against another or to compare the win rates of different players. The concept helps players understand which characters are more powerful or have better matchups against others. This understanding can influence strategy, character selection, and even game balance decisions made by developers. For instance, if Character A has a high win ratio against Character B, players might consider this when choosing their fighters in a competitive setting. Furthermore, ratios can help in identifying overpowered characters or those needing buffs or nerfs to ensure a balanced gameplay experience.

Examples

Additional Information

References

Back to Home