Rage

A mechanic or state in fighting games that enhances a character's abilities when their health is critically low.

Description

In the fighting games industry, 'Rage' refers to a specific mechanic that activates when a player's character reaches a critical level of health. This state often provides significant advantages, such as increased damage output, access to unique moves, or enhanced defense, to help balance the scales in desperate situations. The concept is designed to add an extra layer of strategy and excitement, creating dramatic comebacks and nail-biting finishes. While the specifics can vary between games, the core idea remains the same: to give players a fighting chance when they are on the brink of defeat.

Examples

Additional Information

References

Back to Home