Description
In the world of fighting games, a 'Quarter Circle' refers to a motion input performed on a joystick or D-pad. This move is executed by starting from a down position, then rolling the joystick or D-pad to the forward position (or backward, depending on the move). This motion is often used to perform powerful special moves or attacks. The quarter circle motion is foundational in many fighting games and is crucial for players to master. It's a blend of precision and timing, often requiring practice to execute flawlessly during intense matches. This input method is common in popular fighting games like Street Fighter, where moves like Ryu's Hadouken or Ken's Shoryuken are activated using a quarter circle motion.
Examples
- In Street Fighter II, Ryu's iconic Hadouken fireball attack is performed by executing a Quarter Circle Forward motion and pressing the punch button.
- In Mortal Kombat X, Scorpion’s Spear move can be activated using a Quarter Circle Back motion followed by pressing the punch button.
Additional Information
- Quarter Circle motions are often easier to perform on arcade sticks due to their fluid movement.
- Many modern controllers have adapted to include analog sticks and D-pads that can perform these motions with similar effectiveness.