Pushback

Pushback refers to the distance created between two characters when one character successfully blocks an attack in a fighting game.

Description

Pushback is an essential mechanic in fighting games that influences positioning, spacing, and strategy. When a character blocks an incoming attack, the game often moves both characters slightly apart. This serves multiple purposes: it helps prevent relentless aggression from the attacker, gives the defender a moment to reassess their position, and can create opportunities for counterattacks. The amount of pushback can vary depending on the game, the specific attack, and other situational factors. Understanding pushback is crucial for mastering spacing and timing, as it affects how players approach both offensive and defensive maneuvers. Effective use of pushback can mean the difference between maintaining pressure and giving your opponent a chance to turn the tables.

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