Proration

Proration in fighting games is the system that adjusts the damage and effectiveness of attacks based on various factors, typically to balance gameplay and prevent overly powerful combos.

Description

Proration is a crucial mechanic in fighting games that ensures matches remain balanced and fair. When a character executes a series of attacks or combos, the damage of subsequent hits is often reduced to prevent any one character from becoming too dominant. This reduction is calculated based on several factors, such as the length of the combo, the types of moves used, and sometimes even the character's specific attributes. By implementing proration, game developers can maintain a competitive environment where skill and strategy are more important than exploiting high-damage combos. It encourages players to think more creatively and strategically about how they construct their attack sequences, rather than relying on a single, repetitive strategy.

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