Description
In the fighting games industry, a 'Poverty Game' refers to a title that has been created with minimal financial investment. These games often lack the high production values and extensive marketing campaigns seen in mainstream or AAA fighting games. Despite their limited budgets, poverty games can still offer unique gameplay experiences and gain a dedicated following. Developers of these games usually focus on core gameplay mechanics and community engagement rather than flashy graphics or big-name endorsements. The term is not necessarily derogatory; it can also reflect the grassroots appeal and creative ingenuity that arise when working within financial constraints.
Examples
- Skullgirls: A 2D fighting game developed by Lab Zero Games with a smaller budget compared to other major titles. Despite financial limitations, the game received praise for its animation, character designs, and gameplay mechanics.
- Rivals of Aether: Created by indie developer Dan Fornace, this pixel-art fighting game draws inspiration from classic platform fighters. It gained a loyal fanbase through its engaging mechanics and strong community support, despite its modest budget.
Additional Information
- Poverty games often rely on word-of-mouth and community-driven marketing to gain traction.
- These games can sometimes evolve into cult classics, beloved by fans for their originality and charm.