Plus/Minus/Neutral (on block)

A measure of frame advantage or disadvantage a player has after their attack is blocked.

Description

In fighting games, when a player’s attack is blocked by their opponent, the situation is evaluated in terms of frames. Depending on the attack, the player can be at a frame advantage (plus), a frame disadvantage (minus), or neutral. If a move is plus on block, the attacker recovers before the defender, possibly allowing the attacker to continue their offense. If a move is minus on block, the defender recovers first, giving them a chance to retaliate. Neutral on block means both players recover simultaneously, leading to a balanced situation. Understanding these scenarios is crucial for strategic play, helping players decide when to press their advantage or when to defend.

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Additional Information

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