Description
In the context of fighting games, 'Plus' refers to a situation where a player gains a frame advantage after their move is blocked or lands on the opponent. This means the player who executed the move recovers faster than their opponent, allowing them to initiate their next action first. This frame advantage is crucial for maintaining offensive pressure and creating opportunities to mix up or continue combos. Understanding which moves are 'Plus' helps players optimize their strategies and keep their opponents on the defensive, enhancing their chances of winning the match.
Examples
- In Street Fighter V, Ryu's crouching medium punch is plus on block, giving him a slight frame advantage to continue pressuring his opponent.
- In Tekken 7, Kazuya's electric wind god fist is plus on block, allowing him to maintain offensive pressure and set up further attacks.
Additional Information
- Moves that are plus on block are often used to create 'frame traps,' where the opponent is baited into attempting a counter-attack, only to be punished.
- Understanding frame data and identifying which moves are plus can significantly improve a player's offensive and defensive strategies.