Description
Option Selects are a strategic tool in fighting games that allow players to input a single command string that can adapt based on how the opponent reacts. This technique leverages the game's mechanics to cover multiple scenarios with one input, thus increasing the chances of a favorable result. For example, a player might input a move that will either attack if the opponent is vulnerable or block if the opponent tries to counter. This dual-purpose input means that no matter what the opponent does, the player is in a better position. Understanding and executing Option Selects effectively can significantly elevate a player's game, making them more unpredictable and harder to read. However, mastering this technique requires a deep understanding of the game's mechanics and timing.
Examples
- In Street Fighter V, a common Option Select is using a crouching light punch combined with a throw input. If the opponent is within throw range, the character will attempt a throw; if not, the light punch will come out instead.
- In Tekken 7, some players use Option Selects during wake-up scenarios. By inputting a low block and a mid attack simultaneously, they can cover both a low attack and a mid attack from the opponent.
Additional Information
- Option Selects can be very situational and game-specific, making them a versatile yet complex tool.
- The efficacy of Option Selects often depends on the game's input system and the character's move set.