Opener-Ender

A sequence in fighting games where an initial attack (opener) is used to start a combo, and a final attack (ender) is used to finish it.

Description

In fighting games, an 'Opener-Ender' sequence is a fundamental concept that helps players create effective and damaging combos. The opener is the first move in the sequence, designed to connect with the opponent and initiate a combo. This can be a simple punch, kick, or a more complex special move. Once the combo is initiated, the player can string together various attacks to maximize damage. The ender is the final move in the sequence, which is used to conclude the combo, often adding significant damage or setting up the opponent for a disadvantaged position. Mastering the timing and execution of opener-ender sequences is crucial for competitive play, as it can turn the tide of a match and showcase a player's skill.

Examples

Additional Information

References

Back to Home