Description
In the world of fighting games, an 'Opener' refers to the first move or attack that a player uses to initiate a combo sequence. This move is crucial because it sets up the rest of the combo, determining whether the subsequent attacks will successfully land. Openers can vary from simple punches or kicks to more complex special moves. The choice of an opener often depends on the character being used and the player's strategy, with some openers being safer or more effective than others. Mastering the use of openers is a fundamental skill for any fighting game player, as it directly impacts the ability to deal significant damage to the opponent.
Examples
- In 'Street Fighter V', Ryu's crouching medium punch is a common opener. It's quick and has a good range, making it an effective way to start a combo.
- In 'Tekken 7', Kazuya's Electric Wind God Fist serves as a potent opener. It requires precise input but rewards players with a powerful start to a combo.
Additional Information
- Choosing the right opener can be influenced by the opponent's playstyle and tendencies.
- Some openers are designed to be safe on block, meaning they are less risky even if the opponent defends against them.