Description
In the fighting games industry, 'On Hit' refers to the scenario when a player's attack successfully connects with the opponent, inflicting damage and potentially leading to further advantageous situations. This concept is crucial because it often dictates the flow of the match, determines combo opportunities, and influences strategic decision-making. When a move hits, it can result in various outcomes such as knockback, stun, or launching the opponent into the air, each creating unique follow-up possibilities. Understanding 'On Hit' is essential for players to maximize their offensive capabilities and capitalize on openings created by their successful attacks. It also serves as a basis for more advanced techniques like combo chaining and frame traps, making it a fundamental aspect of high-level play.
Examples
- In 'Street Fighter V', when Ryu's medium punch hits the opponent, it allows him to link into a special move like Hadouken, creating a combo opportunity.
- In 'Tekken 7', landing Kazuya's Electric Wind God Fist puts the opponent in a juggle state, enabling Kazuya to follow up with additional attacks for significant damage.
Additional Information
- Understanding the frame data of moves is essential to maximize the advantage on hit.
- Different characters have unique properties for their moves on hit, influencing their overall strategy.