Description
In the fighting games industry, 'Moonwalk' refers to a specific movement technique. It's inspired by Michael Jackson's iconic dance move, where he glides backward while appearing to walk forward. In the context of fighting games, moonwalking is a visually striking maneuver that can confuse opponents or be used for stylish gameplay. This technique is often achieved by manipulating the game's mechanics, such as altering the character's movement inputs in a precise manner. Moonwalking can be particularly useful for spacing, mind games, or simply showing off one's mastery of the game's controls. While not every fighting game allows for moonwalking, in those that do, it is regarded as a high-skill move, often used by advanced players to gain a psychological edge over their opponents.
Examples
- In 'Super Smash Bros. Melee', characters like Captain Falcon and Marth can moonwalk by quickly alternating between dash and back inputs, creating a smooth sliding motion.
- In 'Tekken 7', some players use a similar technique with characters like Kazuya to create deceptive movement patterns, making it harder for opponents to predict their next move.
Additional Information
- Moonwalking is not universally supported across all fighting games, making it a niche but impressive skill where available.
- While flashy, moonwalking often requires precise input timing and a deep understanding of the game's mechanics.