Description
In the realm of fighting games, 'Moon Skill' typically refers to a unique ability or move that becomes available or is enhanced when a character is in a specific 'Moon' state. This state is often tied to a character's moon gauge or meter, which can fill up through various in-game actions like landing hits, taking damage, or performing specific moves. The concept is designed to add an extra layer of strategy, giving players the opportunity to unleash powerful moves or abilities when the gauge is sufficiently filled. This not only adds depth to the gameplay but also allows for dramatic comebacks and exciting shifts in momentum during matches. The implementation of Moon Skills can vary from game to game, but they generally serve to make characters more versatile and combat more dynamic.
Examples
- In 'Melty Blood: Type Lumina', characters have access to Moon Skills that can be activated using a portion of their Moon Gauge. These skills often offer enhanced versions of regular moves, providing additional damage, range, or unique effects.
- In 'Under Night In-Birth', the concept of the Moon Gauge allows characters to perform EXS actions, which are powerful, tide-turning moves that can shift the momentum of a fight in the player's favor.
Additional Information
- Moon Skills add a strategic layer to gameplay, encouraging players to manage their resources effectively.
- These skills often serve as a comeback mechanic, allowing players to turn the tide even when they are at a disadvantage.