Description
In fighting games, a 'meaty' attack is one that is executed to strike an opponent at the exact moment they are getting up from a knockdown. The goal of using a meaty is to take advantage of the opponent's limited options during their wake-up phase. Because the opponent is just recovering, they are typically in a vulnerable state, making it harder for them to block or counter the attack. Meaty attacks can lead to significant offensive pressure, allowing the attacker to continue their combo or set up another advantageous situation. Properly timing a meaty move requires practice and understanding of the opponent's wake-up timings and invincibility frames.
Examples
- Street Fighter V: Using Ryu's crouching medium punch as a meaty attack when the opponent is getting up, making it difficult for them to counter or block.
- Tekken 7: Employing King’s down-forward 1 as a meaty attack on an opponent’s wake-up, to continue pressure and potentially catch them trying to retaliate.
Additional Information
- Meaty attacks can be used to bait reversals or other wake-up options, leading to a counter-attack opportunity.
- The effectiveness of meaty attacks can vary depending on the character's wake-up speed and the specific move used.