Description
In the fighting games industry, 'Manually Timed' refers to the skill and precision required by players to execute moves and combos based on their own perception and reaction times. This involves paying close attention to the game's animations, sounds, and other sensory feedback to accurately time their inputs. Unlike automated systems that might provide leniency or assistance, manually timed actions demand a higher level of player engagement and skill. This can include anything from timing a counter-attack perfectly to inputting a complex combo sequence without missing a beat. Manually timed actions are crucial in high-level play, where precision and timing can make the difference between victory and defeat. Because these actions are not assisted by the game, they often reflect the player's true skill level and mastery of the game mechanics.
Examples
- Street Fighter V: Players often need to manually time their combos and special moves to ensure they hit their opponent without getting blocked or countered.
- Tekken 7: Executing a 'Just Frame' move, which requires precise timing and input, is an example of a manually timed action that can give players a significant advantage in a match.
Additional Information
- Manually timed actions are often more rewarding but also riskier compared to automated or buffered inputs.
- High-level players spend countless hours practicing their timing to perfect manually timed moves and combos.