Description
In the fighting games industry, a 'manual' is a term used to describe a move or combination of moves that a player must perform with exact timing and precision. Unlike automated combos, where the game assists in executing a series of moves, manuals rely entirely on the player's skill and timing. This adds a layer of depth and complexity to gameplay, rewarding players who invest time in mastering their characters. Manuals can often make the difference between a novice and a seasoned player, as they require a deep understanding of the game's mechanics and the character's abilities. Players who can perform manuals effectively usually have a higher level of control over their character, allowing for more advanced and strategic play. This skill-based approach is one of the aspects that make fighting games both challenging and rewarding, encouraging continuous learning and improvement.
Examples
- Street Fighter V: Performing Ryu's 'Shoryuken' into an 'EX Hadouken' without the game's assist features requires precise timing and is considered a manual.
- Tekken 7: In executing Kazuya's 'Electric Wind God Fist', players must hit the joystick and button inputs with perfect timing, making it a classic example of a manual.
Additional Information
- Manuals often separate casual players from competitive players due to the skill required.
- Practice modes in games often allow players to refine their manual execution through repeated practice.